
Welcome to the world of
Game-based Learning
Turning Lessons into Games

What is gamified teaching?
An educational approach that integrates game elements into learning activities to increase student engagement, motivation, and knowledge retention.

Aims of this project
The main aim of this project is to make biodiversity education more accessible to primary and middle school students through gamified tools.
We intend to reach out to the marginalized communities that can benefit from gamified learning and make science learning more engaging for them. Therefore, the physical board games will be provided to the underprivileged schools in and around Bhopal. For broader reach, an online version will be available for everyone to download.
In this project, we are focusing on the biodiversity in and around Bhojtal, one of the largest man-made lakes in India located in Bhopal, the capital city of Madhya Pradesh.
A
Ancient
One of the oldest man-made lakes in India
B
Biodiversity
Hotspot that supports diverse flora and fauna
C
Channel
Primary source of drinking water for the Bhopal city
D
Destination
A tourism and recreation hub
How are we progressing?
Regular updates
Designing
Printing
Dissemination
Feedback
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Game material printing - going on
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Game cards designed (Check here)
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10 schools identified
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August 2024: Project awarded 5th India Bioscience Outreach Grant
